Beat meter: Difference between revisions
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Typically, dots or waveforms will scroll across the bottom of the screen, and when they reach a given point, the player is supposed to stroke. How the stroking should be performed is often defined at the beginning of a [[Cock Hero]], but when nothing else is indicated, the assumption is a full up and down stroke for each dot. | Typically, dots or waveforms will scroll across the bottom of the screen, and when they reach a given point, the player is supposed to stroke. How the stroking should be performed is often defined at the beginning of a [[Cock Hero]], but when nothing else is indicated, the assumption is a full up and down stroke for each dot. | ||
Some cock heroes will use other symbols, and some scroll them vertically or in other directions. Another variety is a simple timer countdown or beat countdown in place of symbols. Some, like [[Cock Hero Prime Game]] by [[PrimeSwitch]] break | Some cock heroes will use other symbols, and some scroll them vertically or in other directions. Another variety is a simple timer countdown or beat countdown in place of symbols. Some, like [[Cock Hero Prime Game]] by [[PrimeSwitch]] break all the rules and indicate beats in ways so specific to the given work that they can't easily be generalized. | ||
[[file:beatmeter.png|frame|center|Example of a horizontal beat meter using dots]] | [[file:beatmeter.png|frame|center|Example of a horizontal beat meter using dots]] |