Beat meter: Difference between revisions

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Typically, dots or waveforms will scroll across the bottom of the screen, and when they reach a given point, the player is supposed to stroke. How the stroking should be performed is often defined at the beginning of a [[Cock Hero]], but when nothing else is indicated, the assumption is a full up and down stroke for each dot.
Typically, dots or waveforms will scroll across the bottom of the screen, and when they reach a given point, the player is supposed to stroke. How the stroking should be performed is often defined at the beginning of a [[Cock Hero]], but when nothing else is indicated, the assumption is a full up and down stroke for each dot.


Some cock heroes will use other symbols, and some scroll them vertically or in other directions. Another variety is a simple timer countdown or beat countdown in place of symbols. Some, like [[Cock Hero Prime Game]] by [[PrimeSwitch]] break all all the rules and indicate beats in ways so specific to the given work that they can't easily be generalized.
Some cock heroes will use other symbols, and some scroll them vertically or in other directions. Another variety is a simple timer countdown or beat countdown in place of symbols. Some, like [[Cock Hero Prime Game]] by [[PrimeSwitch]] break all the rules and indicate beats in ways so specific to the given work that they can't easily be generalized.


[[file:beatmeter.png|frame|center|Example of a horizontal beat meter using dots]]
[[file:beatmeter.png|frame|center|Example of a horizontal beat meter using dots]]